Greetings, everybody.
I'd like to build a visual novel for MSX1 ( think about it like a comic with choices).
While I am looking for a decent story, I am also trying to figure out what the engine could be. And, of course, I need suggestions
The game should run on MSX1 with 32kB and a FDD (my first computer was a VG8010).
Graphics would be mostly monochrome slides, with monochrome panels to be copied on existing images, at most.
As for tunes, I've seen there are tools both to compose and play.
All of this should be done in an assembly-aided-basic-environment.
Now, my real concern is the chance to load stuff from a floppy while playing a tune. Is it possible?
All the graphic advenctures I've got my hands on were mute, stopped playing or (worst case) kept playing the same note.
Buffering may help but 32kB aren't the biggest of rooms.
Any advice would be very welcome! m(_ _)m