From Wikipedia:
Laser Squad is a turn-based tactics video game, originally released for the ZX Spectrum and later for the Commodore 64, Amstrad CPC, MSX, Amiga and Atari ST and PC computers. It was designed by Julian Gollop and his team at Target Games (later Mythos Games and Codo Technologies) and published by Blade Software, expanding on the ideas applied in their previous Rebelstar series of games. Laser Squad originally came with five mission scenarios, with an expansion pack released for the 8-bit versions, containing a further two scenarios. Reaction from gaming magazines was positive, gaining it high review rating and several accolades. The legacy of the game can be seen in other titles like the X-COM series, especially the acclaimed UFO: Enemy Unknown which was also created by Julian Gollop and was initially conceived as a sequel to Laser Squad.
The original MSX English version of the game was lost for years (SLotman did a nice re-translation and patch of the Italian version that can be found here).
A few days ago, Montagut provided a dump of the original English version tape. It appeared that the maps files on this tape were the same as the Spectrum ones.
This allowed the creation of this MSX Laser Squad + Expansion Pack, which also includes the 2 Spectrum extra maps that were not released for MSX at the time.
Laser Squad plus Expansion Pack (MSX version) ============================================= How to play the game: --------------------- - Load the "00 - Loader [BLOAD'CAS-',R].wav" in you favorite MSX emulator, or record it to a real tape. - Type BLOAD"CAS:",R from MSX BASIC. - Press the [Enter] key. You should see the screen flashing with colored stripes during the loading. - Choose the map you want to play from the menu (maps "The stardrive" and "Laser platoon" have to be loaded with menu #6 (Paradise valley). - Insert the .WAV file corresponding to your choice in your emulator, or postion the tape to it. Notes: ------ - Sources for the different .WAV files are available in the "sources.zip" file. The "00 - Loader [BLOAD'CAS-',R].wav" file is made from "00a -Loader.cas" first, followed by "00b -Loader.tzx". - The Expansion Pack maps "The stardrive" and "Laser platoon" had to be patched in order to be loadable on MSX with the last menu entry (changing byte #2D in the .TZX files from 'e' to 'i').
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