I'll create a 'Realfun probeerversie' this weekend. (I am still thinking of a way to make it explode after 3 uses )
Prepare for quite some claims then
brightness control for 4op sux, we want WAVE!!!! Duh... Brightness control must be for WAVE instead for the FM garbage.
brightness control for 4op sux, we want WAVE!!!! Duh... Brightness control must be for WAVE instead for the FM garbage.
Now you've done it! Now you've made one composer quite mad!
Remember the following points, based on experience and facts:
- FM is not garbage, it never was, and never will. The elite-top of synthesizers this day, contains either true FM synths or synths that support FM in a not-yamaha style.
- opl4's wave part doesn't support realtime filtering (a.k.a. 'brightness'). Ofcourse there are some tricks here and there to fake it a little, but not without offering channels and ram.
- the FM from the opl4 (can) sound(s) fatter than the romtones, and probably also fatter than your custom ram tones. If I could go back in time, I would tell Hendrik Gilvad to try to include even more FM chips..
Besides, from your phrase I conclude that you see brightness as a lowpass filter, which isn't true at all. Brightness simply affects the modulation-level of an FM modulator, where a lowpass filter acts as a dynamic 'EQ' on any signal. FM is build-up synthesis, and substractive synthesis (as found in 90% of today's synths, including the Roland range) is wipe-away synthesis.
never underestimate the power of fm
definitely! I think the biggest mistake made with the moonsound was that mbwave and mbfm were two different programs! And ofcourse that mbfm did not get updated anymore
Get your own Realfun Probeerversie here: home.wxs.nl/~realfun
Don't be surprised if something doesn't work. :P
These things will change:
-All voices (the used voices are still copyrighted, I guess ;) )
-Settingscan (not present in the probeerversie)
-Voice selection/editing
-Probably 'only' 16 channels instead of 32 :evil:
-Probably 'only' 32 'combined' voices instead of 32 4op fm, 32 2op fm and 32 wave instruments
-Nicer gfx (more predefined color themes)
-A special 'in-game' replayer format (I need one for 'The Lost World' anyway)
-More effects
Suggestions are welcome. Either here or there: realfun@wxs.nl
For a starter....I like the concept of choosing Fac Soundtracker as bases for you program. Horizontal is cool.....No pages/pattern system....Back to real MSX tracking....No some MOD editor converted to MSX
hehehehe......Even blocking is same as Soundtracker.....CTRL+W etc
And with all the Meridian OPL4 power coming in, I think RealFun should focus on integrating in other software indeed. Games, demos etc. etc. It needs a good replayer and small datafiles....
Sjoerd, I'm playing with Realfun now, and it gives me real fun!
There is this one very annoying thing though. It seems like the program doesn't 'close' one of the channels when the music is stopped. So I constantly hear this high annoying note coming out the OPL4 cartridge. Can you recognize this bug? And even better, can you do something about it?!?
Sjoerd, I'm playing with Realfun now, and it gives me real fun!
There is this one very annoying thing though. It seems like the program doesn't 'close' one of the channels when the music is stopped. So I constantly hear this high annoying note coming out the OPL4 cartridge. Can you recognize this bug? And even better, can you do something about it?!?
Uhm, I have heard of this before, but on my msx and moonsound this does not happen. Do you also hear this sound when the music is playing (for the first time)?