Lilly's Saga - The Stones of Evergreen

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Por aoineko

Champion (448)

Imagen del aoineko

21-12-2021, 23:49

This is a very exciting project!
I will be looking forward to it.

Por thegeps

Paragon (1028)

Imagen del thegeps

22-12-2021, 06:58

santiontanon wrote:

Doing a physical edition (box, packaging, labels, manual, etc.) is *a lot* of work, and you really don't want to have to do it twice Smile

It was. oO oO oO

Por foody

Champion (414)

Imagen del foody

22-12-2021, 15:45

What do you mean it was?

Por thegeps

Paragon (1028)

Imagen del thegeps

22-12-2021, 15:56

Just recalling what I did for Freedom Fighter physical edition...

Por QBee Sam

Champion (281)

Imagen del QBee Sam

22-12-2021, 23:43

Manuel wrote:

Calm down and let the developers finish it properly. Good stuff takes time! It will be worth the wait, as I see it.

+1

Por Bengalack

Hero (580)

Imagen del Bengalack

23-12-2021, 00:02

foody wrote:

Just a thought, what do you think? (-grin-, hoping to buy the disk edition hehehe)

Thank you for your interest and suggestions for alternative ways of distribution.

There are several reasons for going rom-format, and technically, we are beyond the point of no return now. The game is utilizing the features of the megarom-format - storage space and speed, so that is pretty much set already Smile

In the mean time, progress is being made every day. Will show some more stuff in not too long Smile

Por foody

Champion (414)

Imagen del foody

23-12-2021, 15:52

Bengalack wrote:
foody wrote:

Just a thought, what do you think? (-grin-, hoping to buy the disk edition hehehe)

Thank you for your interest and suggestions for alternative ways of distribution.

There are several reasons for going rom-format, and technically, we are beyond the point of no return now. The game is utilizing the features of the megarom-format - storage space and speed, so that is pretty much set already Smile

In the mean time, progress is being made every day. Will show some more stuff in not too long Smile

+1

Por Bengalack

Hero (580)

Imagen del Bengalack

06-01-2022, 21:47

Manuel wrote:

One more of these: maybe you can add a simple animated block for the water? One or two blocks that you update every couple of frames should be enough.... makes it look a little less static and more dangerous.

And now more of my friends are asking for animation on water as well oO I guess I need to revisit this one Smile In theory there will be color-clash, but maybe some design and code compromise can sort out a compromise that works? We shall see Smile

Por wolf_

Ambassador_ (9956)

Imagen del wolf_

06-01-2022, 23:10

Just imagine adding the water animation could cause slowdowns, bugs 'n crashes.... 'his water broke' Tongue

Por Manuel

Ascended (18791)

Imagen del Manuel

07-01-2022, 00:01

A palette animation could also work. If you still have colors left for that Smile

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