The weird thing with the "Fast VDP" option is that it also fixes some games (not 100% sure about them, RadarSoft's Breaker, maybe also Gauntlet). If confirmed, that implies that the "normal" VDP speed or accesses have some issues...
@louthrax breaker/radx work great on 50hz. Even with 60hz on normal VDP speeds these games break.
btw: can you get Randar to work using sofarun?
Breaker seems to work correctly on openMSX in 60Hz, on openMSX (will check on real machines tomorrow).
About Randar, it indeed does not work yet. As this one is a Compile game, maybe the fix will be the same as other Compile's game. Checking it now...
Quick workaround: open the randar.dsk image with DiskExplorer (or another tool to browse the contents of disk images), extract and copy the files to a directory on your SD card and launch AUTOEXEC.BAT.
EDIT: Looks like even with this solution, Randar crashes at line 740 on an open "MEM:RPG.DAT" instruction... That vaguely rings me a bell... Do we need to initialize memory disk or something ? (that is not working so well in MSXDOS 2 or Nextor ??).
I have released OCM-Kai 20200520
Hi @louxthrax and @Vampier,
Thank you for talking about Randar.
I confirms it is working on MSXDOS2 with mm and fd* tools.
I can play it and save on the dsk file. There is 4 rooms to make saves. It will be good to have a way to play it in Sofarun Is it the same case as game patches for randar 3 or it is not the case ?
Thanks,
Wark91
hello and good night
Would it be feasible to adapt the new core to work with a de10-nano?
(mister)
Perhaps it's possible. But I don't own a de10nano, so I can't offer it.
https://twitter.com/thara1129/status/1292338392475172864?s=19
turboR startup logo is now displayed ;)
Thank you for your great work!
Yyour work is a great asset to the growing Zemmix/OCM/clones community. Thanks a lot for that!