Although i am able to play them perfectly on the BlueMSX emulator with an msx machine 1 configuration, or even from the MSX 2 nms8245 configuration with in slot 2 an 512 external RAM inserted. i am trying to get everything running from the ide HDD and the turbo R machine configuration. I got both games on disk and of course used the universal -1 poke.
www.generation-msx.nl/msxdb/softwareinfo/2793
www.generation-msx.nl/msxdb/softwareinfo/2295
for alehop i wil give a list of the loader :
10 SCREEN 0:WIDTH 40
20 A=INP(&HA8): POKE -3,A: POKE -1,1.0625*NOT(PEEK(-1))AND&HF0): POKE &HFD9F,201
30 IF A=240 THEN B=255:GOTO80
40 IF A=160 THEN B=170:GOTO80
50 IF A=80 THEN B=85:GOTO80
60 PRINT"The Game doesn't work on your computer"
70 POKE -2,B:SCREEN 2,,0
80 BLOAD"ALEHOP.SCR",R
90 BLOAD"ALEHOP1.BIN"
100 BLOAD"ALEHOP2.BIN",R
110 BLOAD"ALEHOP3.BIN": DEFUSR=&HFA18: X=USR(0)
120 BLOAD"ALEHOP4.BIN"
130 BLOAD"ALEHOP5.BIN"
140 F=&HE290: POKE F,A: POKE F+1,B: POKE F+2,B: POKE F+3,B: DEFUSR=&HFA30: X=USR(0)
This is what i've learned so far: INP(&hA8) reads the "primary slot register" and the POKE-1 is for writing in the "secondary slot register", but i can't find the use for POKE -3 of POKE -2 anywhere i'm sure there someone over here who's skillful enough to tell even me what to do, to get this nostalgic game running on a Turbo R machine.