Hi everyone,
Here is an IPS patch that will allow you to play Metal gear 1 in ROM with a JoySnes. The useful keys of the keyboard are accessible via the joy-pad Snes.
Have fun, ;)
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Hi everyone,
Here is an IPS patch that will allow you to play Metal gear 1 in ROM with a JoySnes. The useful keys of the keyboard are accessible via the joy-pad Snes.
Have fun, ;)
Thanks!
Would it be hard to make one for Maze of Galious?
Would it be hard to make one for Maze of Galious?
It is in progress. It will soon be published.
Here is a new version for Metal Gear 1:
Nice, even the texts have been adapted for the controller.
Hello,
I'm trying to use the Metal Gear 1 patch por JoySNES but I've trouble using it. After I had patched the ROM, I loaded it with SofaROM but I can't play it because right button is mapped to action button (the ROM was patched successfully since I can see the texts adapted for the controller). Do I have to pass a /Jx param to SofaROM? I've also tried to press X while the MSX is turning on for activating the extended button mode, but the effect is the same, pushing right in the Snes pad is like pushing the action button. Can someone help me, please? Thanks.
I'm trying to use the Metal Gear 1 patch
Ok, try again with this:
Version 1.2 for Metal Gear. Now you can use in R800 mode, do not forget to pass the JoySnes in extra mode.
I've tried again with version 1.2 and the game starts in R800 mode but I can't start the game (I get the demo mode in Metal Gear but I can't get into the game). I press X when the MSX is booting so the JoySnes starts in extended mode, but this time, with the version 1.2, it seems like I didn't have any button mapped. What could it be the reason?
Thanks.
Hi ListoMefisto,
Which device are you using to flash the Metal Gear ROM? If it's Memory Mapper or turboR Mapper (that's displayed at launch time by SofaROM), it could be that some areas used by the ROM emulation for these devices are also used by the patch from Popolon, causing problems here? Let us know!
By the ways I received my JoySNES today, works fine so far but have not tried it with Popolon's patch yet.
Works fine for me with option /d0 only (the game is very fast but playable) otherwise use a Megaflash or a Megasram (eseRam) one or the other with a mapper SCC or konami4, this is the best way.
I'm using a Turbo R GT with a Megaflash. I've tried the /d8 (Megaflash SCC SD+, my device) param but when I press the right direction, the character throws a punch. Am I pressing the correct button for the extended mode? As soon as the Turbo R boots, I press : Esc+0+X button from the SNES pad (Esc+0 so the Megaflash doesn't load any cartridge or dsk) and X button for the JoySnes extended mode. I keep pressing X button for a while and then I load the Metal Gear patched with 1.2 version SROM with this : SROM /d8 mgear.com . What could it be the mistake? I have the feeling that I'm not entering in the extended button mode from the JoySnes and because of that the directional pad does weird things (right direction -> punch, left direction -> radio, ...)
it could be that some areas used by the ROM emulation for these devices are also used by the patch from Popolon, causing problems here? Let us know!
The program does not use RAM and does not exceed the size of the original program. I did not encounter any problems in R800 mode on a GT (1MB), without using an option after the filename with SROM. Only one minor problem in Z80 mode in the color palette (one color of a more intense green for the truck and lawn) in the zone where the first card, the ration and the binoculars are located. This problem does not exist with a MegaSram.
I'm using a Turbo R GT with a Megaflash
The JoySnes stores the mode. You can release the X button after two seconds. Check your email address. I have sent you programs to test.
The patch for the Metal Gear Remix version was not correct. It is now corrected with version 1.3:
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