Entries for the MSX Level and Editor contest

Page 3/3
1 | 2 |

By Arjan

Paladin (742)

Arjan's picture

22-09-2021, 11:12

I'm working on a level editor for Skooter. So far it can display all the sheets, a GUI and it's possible to start playing from any sheet from the editor and exit the game to go back to the editor.

It's fine with me if you want to put an announcement about it on the website.

By Randam

Paragon (1393)

Randam's picture

25-09-2021, 14:21

That is very cool Arjan. Skooter is a very nice game and the puzzle action is very nice. So could be very nice to be able to make new levels. Hopefully there will be a way to add new sayings in the beginning of new levels too Wink

I will put an announcement for it online.

@MsxKun: do you want me to put announcement for the editor for Godzillakun you talked about earlier in the forum?

By sd_snatcher

Prophet (3471)

sd_snatcher's picture

30-09-2021, 01:05

Sadly, the link for the disk that contains the levels for Godzilla Kun is broken...

https://msxtranslations.com/userlevels/godzillakun.php

By Randam

Paragon (1393)

Randam's picture

30-09-2021, 20:42

Thanks for letting me know. It is fixed.

By Arjan

Paladin (742)

Arjan's picture

06-10-2021, 22:44

I've completed the level editor for Skooter. You can download it from the link below:
https://github.com/abekermsx/skooted/releases/tag/v1.0

By Randam

Paragon (1393)

Randam's picture

08-10-2021, 23:14

Great work Arjan; it looks very nice and intuitive. And a great game to make an editor for! It is also put up on the contest page with a link to your Github page. Looking forward to make some levels for one of my childhood favorites.

Besides that an Tiled plug in editor for creating levels for Yazzie Remastered has been created by FRS. You can also download it on the website. The previous way to load levels for Yazzie Remastered required amongst other things the use of bash scripts. This version is more user friendly.

By Arjan

Paladin (742)

Arjan's picture

09-10-2021, 16:07

Thanks Randam!

I already improved some things in Skooted, it's now possible to use the ROM-image of the Skooter version published by Pony Canyon. I'm also working on compatibility with the Al Alamiah versions. There will probably a new release in a couple of days.

By Randam

Paragon (1393)

Randam's picture

09-10-2021, 18:23

Thanks for letting me know Arjan. I will update the file and will keep a look out for the future one... I can see you put a lot of effort in.

By Arjan

Paladin (742)

Arjan's picture

09-10-2021, 20:04

I've created a new release for the latest version:
https://github.com/abekermsx/skooted/releases/tag/v1.1

The versions of Skooter released by Al Alamiah won't be supported. These cartridges require 64KB RAM to be able to run the game because they copy the ROM to RAM using something that looks like an RLE compression scheme. The efforts needed to make these versions work with Skooted aren't worth it.

The Skooted version released by Pony Canyon also requires 64KB RAM and also copies the whole ROM to RAM but it's just using a simple memory transfer so that was easy to add support for.

By Randam

Paragon (1393)

Randam's picture

10-10-2021, 00:19

Oh wow that was fast how quickly you expanded the support for those other version. I will make an update for the Skooted entry!

If people are at Nijmegen and are interested, they can have a look at the entries so far or even have a go at making some levels there and then. So be sure to check it out if you feel like it.

Page 3/3
1 | 2 |