Hi guys, long time ago I finished Valis Fantasm Soldier on MSX1.
All of you know that the game has a very serious problem with enemy sprites, the main character spends 3 sprites for her, leting only 1 sprite left for the enemies. I think that the game has not a sprite fickering routine for the enemies.
It is possible to patch the game for MSX2 SC4 with 8 sprites use? I think we can have:
* Much clearer enemy representation and a little fickering routine.
* An inproved color palette for MSX2.
* Maybe smooth scroll on MSX2+ ( It is really a hard improvement, but the game will gain a lot)
Thanks in advance.
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