MSXdev23 #07 Martian War

MSXdev23 #07 Martian War

by MSXdev Team on 06-05-2023, 03:20
Topic: Challenges
Tags: msxdev23, MSXdev
Languages:

Another Italian job for the MSX2 system with the new dev entry called Martian War.

With a game concept reminiscent of Space Invaders or Galaxian, if you will, Martian War will have you dispatch aliens by shooting them out of the sky before they do any damage. A unique mode 80 presentation which challenges the player.

You can submit your own work here. Donating to the contest can be done here.

Relevant link: Martian War
Relevant link: Play online

Comments (10)

By Takamichi

Hero (651)

Takamichi's picture

07-05-2023, 08:06

Is it intentional that the MSX hangs upon game over?

By gdx

Enlighted (6429)

gdx's picture

07-05-2023, 15:35

For me, it was at the first shot.

By fpracek

Resident (58)

fpracek's picture

08-05-2023, 12:48

Thanks for the feedback.
I tried, tried and tried, but I cannot have the problem.
Can you give me more info about the issue, please?
For example the computer or emulator used...
Thanks

By tfh

Prophet (3426)

tfh's picture

08-05-2023, 13:17

fpracek wrote:

Thanks for the feedback.
I tried, tried and tried, but I cannot have the problem.
Can you give me more info about the issue, please?
For example the computer or emulator used...
Thanks

I tried it on WebMSX. You can try it HERE
Result after Game over:

By Takamichi

Hero (651)

Takamichi's picture

11-05-2023, 14:42

"upon game over" was the wrong statement. The freeze and static screen happens when the player is hit by a Martian's bullet, and it happens on webMSX, RuMSX, and Panasonic FS-A1/Sony HB-F1/Al Alamiah AX370/Philips NMS-8250/Sony HB-F1XD/Sanyo PHC-70FD/Panasonic FS-A1ST on openMSX. The only exception was Panasonic FS-A1GT.

By fpracek

Resident (58)

fpracek's picture

11-05-2023, 20:22

Thanks for your info.
This weekend I’ll try to solve the issue.

By fpracek

Resident (58)

fpracek's picture

12-05-2023, 16:18

Issue found and fixed.
The crash was when the player tried to move the human ship during its invisible state.
I sent new rom for publishing it.
The new fixed version is avaible on my github address:

https://github.com/fpracek/Martians

thanks for help!!!

By gdx

Enlighted (6429)

gdx's picture

12-05-2023, 16:18

I don't understand how you can't reproduce the crash. The game crashes every time when an invader fires on our cannon. Tested with several MSX emulated and on real FS-A1ST.

By fpracek

Resident (58)

fpracek's picture

12-05-2023, 16:20

Quote:

I don't understand how you can't reproduce the crash. The game crashes every time when an invader fires on our cannon. Tested with several MSX emulated and on real FS-A1ST.

Fixed thanks

By ro

Scribe (5059)

ro's picture

14-05-2023, 09:44

Updated to v1. 1