GP32 (Gamepark) coming to Europe!

by Unregistered user on 26-08-2003, 22:42
Topic: MSX Related
Languages:

GP32, the 32 bit handheld from Korean company GamePark is coming to Europe soon. This handheld platform based on a fast (~100 Mhz) ARM9 CPU core is open to both amateur programmers and commercial companies. Lots of emulators have been ported to it, including fMSX.

We reported several times before about this handheld, since Castle Excellent (Raphael) and Princess Maker have been released in very good looking versions on GamePark as well.

For those who can't wait for an European release, you can already order a GP32, games and accessories at Lik-Sang.

Relevant link: GP32 Europe website

Comments (20)

By snout

Ascended (15187)

snout's picture

26-08-2003, 22:46

I think Nintendo is not going to like this Tongue

By Arjan

Paladin (775)

Arjan's picture

26-08-2003, 22:50

I think Nintendo doesn't really care about the GP32 Smile

By snout

Ascended (15187)

snout's picture

26-08-2003, 22:52

I think they do, as it is a direct opponent of the Gameboy Advance and it's quite a lot better. A succesful European introduction might screw some Nintendo plans up.

By anonymous

incognito ergo sum (116)

anonymous's picture

26-08-2003, 22:53

They oughtta.
Even though the GP32 video hardware is nothing spectacular, some clever programming of the (at least) 6 times more powerful CPU can really make up for that.

By snout

Ascended (15187)

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26-08-2003, 23:23

Hmm reminds me of MSX. it's VDP is also the bottleneck of the system Wink

By anonymous

incognito ergo sum (116)

anonymous's picture

27-08-2003, 02:15

Yes, but it's still powerful compared to a simple VGA card. GBA is more like MSX and GP32 more like VGA.

By karloch

Prophet (2157)

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27-08-2003, 02:21

Yeah, GBA has a Risc processor and a Z80 to keep compatibility with the old GB and GBC, much like the MSX Turbo-R, with a Risc and a Z80 too. Curious analogy 8)

By Maggoo

Paragon (1216)

Maggoo's picture

27-08-2003, 13:40

These days kids buy a game console because it can run Pokemon, Mario, Zelda, not because it has a 2Ghz Risc processor or more polygons. It's the games decide for the success of the hardware, not the other way around...

By anonymous

incognito ergo sum (116)

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27-08-2003, 22:49

So you're saying GP32 is doomed before it's been released?

By anonymous

incognito ergo sum (116)

anonymous's picture

28-08-2003, 02:34

Well, it isn't doing /that/ well over in Asia either, is it? I mean, compared to how well the GBA is doing there. So why would it be a real success in Europe?

By anonymous

incognito ergo sum (116)

anonymous's picture

28-08-2003, 03:52

You don't have to beat the competition in order to be succesful.

By Maggoo

Paragon (1216)

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28-08-2003, 10:13

All depends what you call it a success or what you call doomed. I guess it all depends of what were the objectives of the company that produces it. But there is no way they'll sell millions of these like the GBA did without the marketing power of a company like Nintendo. Sega has tried it before with the Game Gear (was better than the original GB) and Atari with the Lynx (also WAY better technically) and see what happened.

I guess hobbyist might get one to play around but then they might as well buy a flash cartridge for the GBA and join the existing large community of hobbyist GBA developpers (www.gbadev.org)

By snout

Ascended (15187)

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28-08-2003, 14:43

Well, at least it appeas to be succesful enough to justify an official European release Wink

By anonymous

incognito ergo sum (116)

anonymous's picture

28-08-2003, 18:23

Game Gear (was better than the original GB)
No it wasn't. Sure, technically it was better, but as a handheld it was inferior. It only lasted 4 hours on 4 AA batteries, while Gameboy lasted 20 hours. If you wanted to take the Game Gear on the road you'd always have to carry extra batteries around, and at the rate GG chews them up it's quite pricey.

By anonymous

incognito ergo sum (116)

anonymous's picture

28-08-2003, 18:24

I guess hobbyist might get one to play around but then they might as well buy a flash cartridge for the GBA and join the existing large community of hobbyist GBA developpers (www.gbadev.org)
The difference is, with GP32 amateurs are allowed to sell their games, just like on MSX. The whole home development scene on GBA is very much a gray area.

By Argon

Paragon (1124)

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30-08-2003, 18:06

I'm going to buy it Smile
Only because it can emulate MSX Smile

I always wanted a portable MSX Smile

By Yukio

Paragon (1540)

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29-08-2008, 05:05

Actually the GP32 was around 66Mhz ... Some programs over clocked the unit to double the processing power. It could run at 33 Mhz to use less batteries too.

The GP32 is one of the coolest things.
Running Naked in a Field of Flowers

By Yukio

Paragon (1540)

Yukio's picture

29-08-2008, 05:23


No it wasn't. Sure, technically it was better, but as a handheld it was inferior.

By the way, the SEGA Game Gear lasted around 2 hours on six batteries.
Nintendo GameBoy lasted more than 4 hours in four batteries and had only monochromatic graphics.

The advantage of the SEGA Game Gear was the colours and backlight ... Another great thing is that the early SEGA Game Gear units were compatible with the SEGA Master System cartridges with the addiction of the optional adapter! This means a great software library, sure that all this only made the stuff even bigger and heaver.

By Sd-Snatcher

Hero (582)

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30-08-2008, 11:37

Well if you resurrect this old thread, at least talk about the new version.

gp2xwiz.co.kr

By Yukio

Paragon (1540)

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30-08-2008, 18:18

Now, I am more interested in the SEGA Master System Super Compact. The one that has build in game and controller in the main unit, because of this the design is similar to the one on the SEGA Game Gear but without a proper screen. This could be good to play games that would need the Pause/Start button, like Alex Kidd in Miracle World ...

Sure, not every Master System game is superior to the Game Gear version! In fact, there was a lot of different titles on each console .