A few weeks ago, a TurboFix for Metal Gear 2 saw daylight. Now a new game has been fixed: Konami's shooter Salamander. This TurboFix involves four aspects:
- TurboFix: fixes the same bug that affected Metal Gear 2 and many other Konami megaroms
- RippleFix: fixes the ripple-laser, in the MSX version this didn't behave like a laser at all
- CoolColors: it's not a bug of the game, so this is rather an improvement. It replaces that inadequate palette (for gaming that is) the BIOS of an MSX2 sets on boot with a more pleasant one, greatly improving the game visual even beyond the original colors the game had on a TMS9918 VDP.
- Invincibility: your ship will be invulnerable even against walls
The most important one is of course the actual TurboFix, because Salamander is the most CPU intensive game Konami ever released for the MSX system. Even an MSX turbo-R running it on its internal mapper (with trload) will drop frames in some places. On a fast MSX (Z80 running at or above 15MHz, or R800) the game will now be able to scroll at the same speed Gradius 1 did.
The patches are compatible with both the original 128KB ROM and with the 256KB "SalaNem2" version.
Relevant link: Salamander TurboFix
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