3D raycasting

Pagina 9/16
2 | 3 | 4 | 5 | 6 | 7 | 8 | | 10 | 11 | 12 | 13 | 14

Van ARTRAG

Enlighted (6866)

afbeelding van ARTRAG

15-11-2011, 08:57

https://sites.google.com/site/testmsx/msx2-doom/mz3d_dos_2011_11_15.rar?attredirects=0&d=1

new rendering code for sprites (thanks to Wouter)
new more reasonable textures (with less detail)
draft sprite animation

framerate is almost always >=10 fps

Van JGM

Master (132)

afbeelding van JGM

15-11-2011, 09:25

Hi, it is pretty impressive.

I've just tried it on a real Tr. but when you walk against the walls. it hangs. If you avoid contact with the walls everything works pretty good. Keep up the good work Big smile

Van ARTRAG

Enlighted (6866)

afbeelding van ARTRAG

15-11-2011, 11:41

humm...
I tested it yesterday. Which wall was you facing?

Van Vampier

Prophet (2397)

afbeelding van Vampier

15-11-2011, 16:50

for those who can't create a HDD in openMSX. www.vampier.net/raytracing.zip

Van wouter_

Champion (486)

afbeelding van wouter_

15-11-2011, 17:13

for those who can't create a HDD in openMSX. www.vampier.net/raytracing.zip
Vampier: thanks, but you don't need a HDD to run this. (For now) you only need to run the file M3D.COM (file size = 28kB) in MSX-DOS.

Van NYYRIKKI

Enlighted (5951)

afbeelding van NYYRIKKI

15-11-2011, 17:17

This is really starting to look like a game!

@Vampier: Isn't HDD image a bit over kill for a <32K game? Tongue

Van JGM

Master (132)

afbeelding van JGM

15-11-2011, 17:31

A wall with a large black spot on it, like a doorway or something.
It also hangs randomly, when you walk and run in the maze and when you walk through walls, it sometimes exits to dos.
But still it is impressive, speed etc. is really nice and good playable.

I still remember you're first attempt of 3d raycasting. 1 motion every 10 seconds or so.
So this is realy good.

cheers Smile

Van ARTRAG

Enlighted (6866)

afbeelding van ARTRAG

15-11-2011, 18:06

The game should return to msxdos when you press ESC or when you take an open door
In old versions, it was seeiming to hang as the game was not switching to screen 0 before terminating
I was almost sure I have fixed the problem in the last version
I'll test the problem tonight

PS
the frame rate of my very first textured raycaster was about 2-3 fps ;-)

Van Manuel

Ascended (18961)

afbeelding van Manuel

15-11-2011, 21:49

cool, how do I get these new sprites from the screenshot?

Van JGM

Master (132)

afbeelding van JGM

15-11-2011, 23:05

Well, i'll guess it is just me then...
It returns to dos everytime i'll take a black open door, it only hangs when you walk outside the maze, with spacebar.
It didn't hang this time just running around.

SmileSmile

Pagina 9/16
2 | 3 | 4 | 5 | 6 | 7 | 8 | | 10 | 11 | 12 | 13 | 14