23-07-2022, 10:43 - Pletter (or other compression tools) performance |
11-07-2022, 21:09 - Should we stop using retrocomputers to save them? |
09-07-2022, 15:06 - New breakpoint viewer is ready! |
21-06-2022, 13:48 - Copy to VRAM (VDP) programming question |
10-06-2022, 00:37 - Studying simple AI |
09-06-2022, 22:34 - Studying simple AI |
02-05-2022, 16:46 - Freedom Fighter scrolling technique article finally here! |
29-04-2022, 23:22 - The Maze Of Galious - MSX2 |
29-04-2022, 19:31 - Sjasm: output text during assembly |
29-04-2022, 01:36 - Sjasm: output text during assembly |
20-04-2022, 01:28 - Openmsx 17 version, arm64 compilation error |
14-04-2022, 23:02 - Lilly's Saga - The Stones of Evergreen |
13-04-2022, 23:28 - Creating pixel art |
12-04-2022, 03:48 - [C] 32K ROM limitations in openMSX |
10-04-2022, 13:57 - Lilly's Saga - The Stones of Evergreen |
10-04-2022, 04:21 - any idea what is wrong with the unrolled loop? |
08-04-2022, 14:33 - MSXdev22 #08 Randoom |
07-04-2022, 15:09 - Assembler Optimizer |
04-04-2022, 03:14 - MSXdev22 #08 Randoom |
03-04-2022, 01:26 - rate my lame smooth scroller (using MSXgl) |
03-04-2022, 01:24 - Glass Z80 assembler |
22-03-2022, 17:35 - New breakpoint viewer is ready! |
10-03-2022, 22:54 - Glass Z80 assembler |
08-03-2022, 03:28 - MSXdev22 #02 WÖRD |
06-03-2022, 20:01 - Glass Z80 assembler |
03-03-2022, 16:28 - MRC iteration - News Bits and Scaling |
28-02-2022, 18:47 - My latest MSX game: Westen House |
28-02-2022, 05:11 - Pampas & Selene in the maze of demons pre-order opened |
27-02-2022, 05:13 - Proposal to change default openMSX's debugger disasm scrolling |
26-02-2022, 18:11 - Set breakpoint with MSX debugger |