MSX1 Games with smooth scroll

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Por ARTRAG

Enlighted (6845)

imagem de ARTRAG

12-09-2006, 20:05

A cheap chip
:-)

Por PingPong

Prophet (3898)

imagem de PingPong

12-09-2006, 20:48

A cheap chip
:-)

Sometimes i would like to know the vdp engineers to shake them the hands... Crazy

Por Samor

Prophet (2148)

imagem de Samor

12-09-2006, 22:57

Avenger is quite smooth as well, iirc, also from Gremlin Graphics.

And of couse Bosconian, but you can hardly call that a scroll, as it's just sprites moving.

same with Hype, I guess? That game is really smooth, but the background's just a bunch of stars....

Por tokumaru

Expert (83)

imagem de tokumaru

13-09-2006, 19:19

Sometimes i would like to know the vdp engineers to shake them the hands... Crazy
We gotta love these old systems for what they are, flaws and everything. If we hate something about the machine we program for so much, maybe that means we shouldn't be doing it! =)

I think of little details that could be different all the time (with the VDP in the MSX1 and the PPU in the NES, mostly - in fact, if those 2 were combined it could be great!), but in the end there is no way, we gotta like'em for what they are.

Por PingPong

Prophet (3898)

imagem de PingPong

13-09-2006, 20:52

Sometimes i would like to know the vdp engineers to shake them the hands... Crazy
We gotta love these old systems for what they are, flaws and everything. If we hate something about the machine we program for so much, maybe that means we shouldn't be doing it! =)

I think of little details that could be different all the time (with the VDP in the MSX1 and the PPU in the NES, mostly - in fact, if those 2 were combined it could be great!), but in the end there is no way, we gotta like'em for what they are.

I would not misunderstood: i love those old things, but some technical solution could be even done better with a very little effort.

Por tokumaru

Expert (83)

imagem de tokumaru

14-09-2006, 05:28

I would not misunderstood: i love those old things, but some technical solution could be even done better with a very little effort.
Yeah, I know. The bad thing is that these problems are only noticed after the chip is ready, and someone actually has to program things for it. Unfortunately, that's just too late.

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