Outrun style road demo MSX2

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Por Metalion

Paragon (1628)

imagem de Metalion

28-11-2019, 19:00

After a few months of development, here is my Outrun style road demo for MSX2 (screen 5).

It's a semi 3D engine, calculating the road on the fly.
Framerate is low (about 10 fps), but the illusion of speed does not need high fps, IMHO.

A few bugs are still present (you can see them in the video), I'm working on them.
In the video, the movement of the road is done by controlling the camera position with cursor keys.

Enjoy
Smile

PS : the fluidity of the demo on an MSX is better than in the YT video

https://www.youtube.com/watch?v=hJ5406Lb6Dg

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Por Latok

msx guru (3960)

imagem de Latok

28-11-2019, 19:05

Enjoyed!

Por Pencioner

Scribe (1609)

imagem de Pencioner

28-11-2019, 19:15

Cool demo Smile
Does it take all CPU to render that or something left?

Por erpirao

Paragon (1334)

imagem de erpirao

28-11-2019, 19:21

Now we just need a car and some curves.
amazing

Por raulsantacruz

Hero (604)

imagem de raulsantacruz

28-11-2019, 19:30

Congratulations for this fantastic engine!!!!

Por erpirao

Paragon (1334)

imagem de erpirao

28-11-2019, 19:52

it work at 256x105? 12KB per frame (the road)

Por Metalion

Paragon (1628)

imagem de Metalion

28-11-2019, 20:11

Pencioner wrote:

Does it take all CPU to render that or something left?

It uses all the CPU so far.
But the calculation and the rendering are by far the most CPU intensive part this type of game needs.

erpirao wrote:

Now we just need a car and some curves.

I'm working on both.
But curves won't probably be a difficulty, as the 3D engine already provides basic support for them.

erpirao wrote:

it work at 256x105? 12KB per frame (the road)

No it takes about 5 frames to build up the road.

Por santiontanon

Paragon (1831)

imagem de santiontanon

28-11-2019, 20:35

wow, very nice!!! I'd love to learn more about the technical details Smile

Por jltursan

Prophet (2619)

imagem de jltursan

28-11-2019, 20:49

Really amazing work!, the road movement feels smooth. Guess that there's still some optimizations left to squeeze some more fps from the engine Smile

Por Metalion

Paragon (1628)

imagem de Metalion

28-11-2019, 20:50

santiontanon wrote:

wow, very nice!!! I'd love to learn more about the technical details Smile

It's a funky mix of HMMV, OTIR, Bresenham and large tables Wink

Por wimpie3

Champion (438)

imagem de wimpie3

28-11-2019, 20:55

Cool!

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