February 14th 2019 marked the deadline of this year's MSXdev, the annual MSX game challenge that started on March the 12th 2018. The show has been on since 2003 and never fails to make the MSX fan's hearts beating faster. No wonder, as the amount of entries as well as their quality is always A+. The categories to compete in are MSX Classic and MSX Freestyle. With this year's deadline just having passed, the MSXdev'18 compo has finally ended with an amazing yield of 15 entries.
Here's a summary of the goods:
#1 - Burn Us, a puzzle platformer game by CARAMBALAN Studios
#2 - Buddhagillie, a spiritual shoot’em up by Nobuaki Washio, GW’s-Workshop
#3 - Virus LQP-79, a horror-themed arcade game by Pentacour
#4 - C.C.R. Anexo 1 El Algoritmo, a visual novel by José Soto Gándara
#5 - Dreams Puzzle, a slide puzzle by Mapax
#6 - Linez, a matching puzzle by Wim Dewijngaert
#7 - Bumper Ship Racing, a multiplayer racing game by Uninteresting
#8 - Any Treasure Day, a classical text adventure by Timmy
#9 - Shoulder Blade OVERDRIVE, a 3D shoot'em up by Nobuaki Washio, GW’s-Workshop
#10 - GRAVITICA, an original (STG-like) by Yusuke Miyauchi
#11 - Barbarian The Duel, a fighting game by Bitvision Software
#12 - XRacing, a racing game by Brain Games
#13 - PWND3, a classic Snake with added puzzle game elements by Metal Soft
#14 - Quartet, an action puzzle by Ilkke & bitsofbas
#15 - Goal, a soccer management simulation by G.G.G. Soft
All submitted work is downloadable for free at the MSXdev site and to play at your heart's content. Be sure to play 'em all and cast your vote on the public poll that is now open.
A dedicated jury will asses all entries. And this year's jury is comprised of:
- Gameplay category - Miikka Poikela aka mp83
- Graphics category - Toni Gálvez
- Sound category - Maarten van Strien aka Wolf
- Polish/Overall category - David Fernández aka Imanok
- Compatibility category - Manual Bilderbeek
- Originality category and additional remarks - all of the jury
If all goes well, we'll have the final results in on April the 11th.
Relevant link: MSXdev site
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